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AI Insights · Timothy · April 2025

Performance of Top 5 High Fantasy Games on Android in Spain: Q1 2025

Explore the performance trends of top high fantasy games on Android in Spain during Q1 2025, including downloads, revenue, and active users.

Performance of Top 5 High Fantasy Games on Android in Spain: Q1 2025

In the first quarter of 2025, the high fantasy games genre on the Android platform in Spain showcased interesting trends in downloads, revenue, and active users. Here's a breakdown of the top five performers based on Sensor Tower data.

  • Coin Master from Moon Active experienced a dynamic quarter. Weekly revenue reached a peak of approximately $488K in early January, followed by a gradual decline, settling around $347K by the end of March. Downloads saw a peak of 4.9K in the first week of January, with a downward trend to about 3.5K at the quarter's close. Active users fluctuated, starting at 93.4K, dipping mid-quarter, and recovering to around 92.4K by the end.

  • Total Battle: War Strategy by Scorewarrior showed significant fluctuations. Revenue peaked at $77.9K in the final week of March. Downloads started strong at 28.7K in mid-January but decreased, ending at 18.1K. Active users exhibited a rise to 52.9K mid-quarter, with a final increase to 50.3K.

  • Lords Mobile: Kingdom Wars by IGG.COM had a steady performance. Revenue peaked at $42.5K in late January, with a dip to $27K in late March. Downloads reached a high of 23.5K in mid-February, tapering off to 13.9K. Active users showed a remarkable increase, starting at 52K and peaking at 65.4K in mid-March.

  • Clash of Clans from Supercell had notable activity. Revenue saw a significant peak of $55.5K in early February. Downloads remained relatively stable, fluctuating around 3K, with a final spike to 4.8K. Active users consistently stayed above 300K, ending at 376K.

  • Clash Royale also by Supercell, experienced a peak in revenue of $53.9K in early January. Downloads started at 8.7K, with a steady increase to 8.8K by the end of March. Active users consistently rose, starting at 743K and reaching over 900K by quarter's end.

These insights highlight the varied performance across different metrics for each game. For more detailed analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025